Sam's Page

I'm posting this very quickly, mostly for myself, so that old code of mine is somewhere where I may look at it from time to time, and possibly update it when I get a chance. It's also to give others (mostly friends of mine in other majors or at other schools) an idea of what I've been working on in the time I've been in college. A warning, the code is atrocious. All of these were assignments I was working on until the last minute, and when I got it done I never looked at it again. This code contains little to no comments, and poor programming practices are everywhere. I am certainly not asserting these as some type of final release--although I haven't touched most of these in months or years, they should be considered works in progress. One note--since I use both windows and linux machines extensively, much of the code is cross-platform. The graphics code (which is almost all of the code here) uses openGL and GLUT (unless otherwise specified).

3dprog

bmp

cap4730hw1

cap4730hw2

cap4730hw3

cap4730final

cap5705hw2

cap5705hw3

cap5705final

flocking

fractalTest

fractalTree

maze

sphere